This poster focuses on accessibility concerns that learners with visual impairments (LVIs) face in making environments, particularly with contemporary toolkits. This exploratory study was conducted over a three-day summer making workshop with visually impaired high school students to explore some major challenges and potentials of tangible making and robotics platforms, utilizing KIBO as a model. We explored how a tangible coding platform (KIBO) and accessible design modifications affected individual and collaborative group interaction and cognition.