Learners with dis/abilities are still often marginalized when it comes to learning with contemporary maker technologies, despite efforts to broaden participation. The purpose of this study is (1) to explore the experiences of diverse learners with visual impairments engaging with a tactile block-based maker / robotic coding kit; and (2) to discuss how to better engage such learners in the maker ethos through technologies and activities with different affordances. Interaction analysis was conducted on a three-day summer making workshop for high school students and pre-collegiate adults with visual dis/abilities to understand their experiences both with and without accessibility modifications. Findings as well as recommendations for increasing the accessibility of current maker tools and activities are provided to assist educators and designers in understanding more inclusive ways to embrace diverse learners in making.